tiny lemmy

u/ElectroLisa — ElectroLisa

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4 points ·

As of today on Linux SteamVR:

  • desktop preview does not work on Wayland DEs
  • dropped frames cause reprojection errors causing visual stutters
  • dropped frames cause "vsync_to_photon" timing errors thus causing input lag/drunken vision
  • exiting any VR game crashes SteamVR Dashboard and sometimes desktop Steam UI too
  • SteamVR sometimes launches legacy UI with missing features
  • SteamVR frequently fails to launch
  • SteamVR does a partial "silent launch" - no desktop confirmation of VR running, but you see image inside of a headset
  • SteamVR can't automatically switch audio device to headset speakers, nor supports audio mirroring

Issues which don't apply to Steam Frame but are still technically issues on legacy "Linux supported" headsets:

  • Base Station power management does not work (Vive 1.0/Index 2.0)
  • Room preview/cameras do not work
  • Volume buttons do not work (HTC Vive Pro)

And probably many more issues I'm missing

1 points ·

Got an email too :/

3 points ·

I've found Polaris, for a headless Steam Big Picture session

4 points ·

I don't have a source for this on hand, but OpenGL calls will be translated to Vulkan with Zink

21 points ·

Direct link to said startup movies: https://store.steampowered.com/points/shop/c/startupmovie

15 points ·

Steam supports local network transfers, they added this feature a few months after the Steam Deck was announced.

2 points ·

This comment surely aged nicely /s

4 points ·

It's possible this could be for their upcoming VR headset, which had some standalone features