tiny lemmy

u/sunred — SunRed

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4 points ·

Well, if you compare it to the state of the Play Store, likely 95% of games wouldn't be allowed to be published on Steam anyway because they don't allow advertisement in games (unless it's for games on Steam itself) and other dark patterns these apps deploy.

2 points ·

Yes, thank you for mentioning the Strix Halo CPUs from AMD. I had this exact same thought before as well ever since I've seen these CPUs come to market. The SoC design is much more similar to the Apple M chips that can provide absurd memory bandwidth as well. I could imagine a cut down/low power version provided by AMDs semi-custom program where Valve would get a unique design again like with the first Steam Deck. Due to the high bandwidth LPDDR5x memory they would wipe the floor with every existing handheld SoC on the market today.

1 points ·

What I've played on my Deck over the last months and would consider more of the type of games you listed:

  • Tiny Terry's Turbo Trip
  • Paper Trail
  • Smushi Come Home
  • Little Kitty, Big City
  • Slash Quest
  • Haven Park
  • Loddlenaut

Edit: Formatting

3 points ·

To clear my backlog a bit I recently played Little Kitty, Big City, Smushi Come Home and now Paper Trails. Currently more on the 'cosy train' of games.

I think Little Kitty, Big City was the first game I played on the Deck that implements the Steam Input API.

3 points ·

Deep Rock Galactic

Since a few people already mentioned it in this thread, are you playing it on Deck? It's one of the main games I play with a few buddies regularly but I always found it to be a bit cumbersome on a handheld but maybe that's because I generally dislike fps with a controller (even if using gyro).