tiny lemmy 

Amanda Watson, the engineer who pioneered the AirLink and several other technologies for Oculus, was hired at Valve.

c/steamdeck · u/rtxn@lemmy.world · 1216 points

Open external link

An article about her work at Oculus and Meta: XR Update

No Frame today, it looks like.


Comments

u/spicehoarder@lemmy.zip · 3 points

Because translating x86 to ARM will kick Microsoft while they're already down. This is just the justification to the means.

u/TheOakTree@lemmy.zip · 4 points

Considering Valve's customer base, this is really what I expected out of the Frame. I find it odd that they focused on standalone compute alongside a novel streaming function (foveated streaming) when the two are mutually exclusive in gaming use.

u/mrmisses@lemmy.world · 1 points

I just want a movie watching device that makes it feel like I'm in a theater. So I guess I'm agreeing with you, how do we get this

u/porous_grey_matter@lemmy.ml · 1 points

Depends what kind of technological advancement and what scale. New graphics tech for games? Sure, a small team might do better at communicating and getting features out quicker. A new, bigger kind of particle collider for high energy physics experiments? You need a good team just for one of the many of kinds of magnets, another just for a particular kind of detector, and so on for thousands of components (and advancements in software for all of the above) which need to be pushed forwards.

(I know you basically said as much, just wanted to expand on it a bit)

u/Funkt4st1c@lemmy.world · 3 points

I reject the notion that technological advancement requires teams of hundreds of engineers.

That being said, the above statement is less and less true every year (look to physics atm), but VR still has a lot of low hanging fruit that need funding OR passion, not necessarily both

u/poVoq@slrpnk.net · 2 points

I was told the Apple headset's resolution is like the lower limit in resolution for that to work ok, so I guess those type of screens will come to more affordable HMDs some time in the future.

u/AlteredEgo@lemmy.ml · 1 points

Thanks! And yeah I expect higher resolution to be the real killer app for VR. Once you can actually replace a multi monitor setup with VR?

u/AlteredEgo@lemmy.ml · 5 points

I guess this one: Community S6E02 Lawnmower Maintenance And Postnatal Care. I probably mean the exact opposite lol.

https://scifiinterfaces.com/2023/12/18/community-lawnmower-maintenance/

u/tutter@lemmy.blahaj.zone · 2 points

oooh sry cant remember the specific season/episode, but it revolved around the dean and superintendent getting hooked on a experimental vr operating system iirc

u/AlteredEgo@lemmy.ml · 3 points

Which one? It's been a while and I haven't seen the last season I think.

u/AlteredEgo@lemmy.ml · 6 points

It should definitely be on the basis of linux, but not really what I mean. I mean a UI OS shell optimized for VR and things like eye tracking and controllers and how to switch from controller to keyboard. This is like an unsolved problem afaik. Like IOS and android designed a new shell for a non-desktop platform. I read a bit about Apple Vision Pro how they designed their UI widgets with eye tracking in mind.

At the minimum I want to be able to play a VR game like Elite Dangerous and pull up a video chat panel or browser window / notepad to look up stuff without exiting the game.

u/poVoq@slrpnk.net · 3 points

There are multiple such projects, for example: https://wiki.vronlinux.org/docs/fossvr/stardust/

But the same wiki mentions a few more.

The problem is that the hmd resolution isn't really good enough for reading small text.

u/jacksilver@lemmy.world · 2 points

I think Macs Vison Pro was somewhat geared for productivity. Might be sorta what youre talking about.

u/poVoq@slrpnk.net · 6 points

According to the article linked, she left Meta already in 2022 (anticipating the layoffs that followed soon after). Still a good talent for Valve to pick up now that they got into wireless VR with the Frame.

u/Naz@sh.itjust.works · 3 points

I can't give you anything more than an upvote, so here's a positive comment on your insightfulness/accuracy **+1**

u/Honytawk@discuss.tchncs.de · 9 points

Then you should really try harder.

My high school bully had more bullying power in their left small toe.

u/rtxn@lemmy.world · 4 points

Is "being constantly miserable online" how younglings define "bullying" these days? I apologize, I didn't know. Could you at least call me fat or make fun of my name or interests? Then maybe I'd feel something other than slightly sorry for you. I don't want to leave you hanging.

u/orochi02@feddit.org · 1 points

![](https://feddit.org/pictrs/image/43386135-8b2c-4671-8464-b7645afa252d.gif)

u/rtxn@lemmy.world · 53 points

Says a lot about you that, of all of her achievements and qualifications, and the fact that she not just revolutionized but practically *created* the field of consumer-grade wireless VR... you get stuck on her being a woman.

God's menagerie is vast, but the fences are low.

u/yermaw@sh.itjust.works · 14 points

I never considered it before, but do you think she might? Maybe pat me on the head and call me a good boy?

u/AlteredEgo@lemmy.ml · -1 points

A mix between r/UpvotedBecauseOfGirl and r/UpvotedForRepresenationOfWomenExcellenceInSTEM

u/VAK@lemmy.world · 5 points

Whoa, I think in many other countries it's small upto 50. 500 feels so high - the ceo wouldn't even know everyone.

u/glimse@lemmy.world · 1 points

I was being vague about the cutoff because Jolla isn't in the US and I didn't want to look up every country's definition lol

u/JohnEdwa@sopuli.xyz · 21 points

From employee count they both would easily fit the legal US definition of a small business, as that's usually 500 or fewer, but can be as high as 1500 in some industries, depends what they'd be classified as.

Some are just directly about revenue too, so you could in theory be too big to be a small business even if it's just a single person - and by that standard, Valve is obviously not fit to be a small business.

u/glimse@lemmy.world · 14 points

Neither Jolla nor Valve are small companies, 200 and 350 (ish) employees respectively. But company size has nothing to do with revenue or profit, it's literally just people on the payroll and a cutoff of your choosing.

I don't think it's really fare to compare the distribution capabilities of a hardware company vs a software/service company, though. And doesn't this hiring kind of imply they're expanding their hardware side?

u/Kraiden@piefed.social · 7 points

I agree with the sentiment, and I'm sure Valve are one of the better companies to work for, so I'm happy for her...

But Valve aren't small.

They ARE the PC gaming industry. They generate billions in revenue and control something like 75% of the global PC distribution market. I know they keep trying to sell themselves as just a small company, because they're a small internal team, but I really wish they'd snap out of it and scale up a bit to match their market. Especially when talking about their hardware side. I live in New Zealand, and the number of conversations I've had with people who have gone to some pretty extreme lengths to get a hold of Valve hardware is ridiculous. I'm not even talking about the new stuff, I mean the damn Steam Deck. I find it incredibly frustrating to hear people refer to them as a small company. Jolla is a small company. Valve is not.

Anyway, sorry, /rant

u/madmantis24@lemmy.wtf · 3 points

This is what actually has me excited over it

If I can somehow afford a Steam Frame down the road, great! The real hype I'm feeling is in knowing we'll have Linux support for all sorts of mobile devices boosted by the advances they'll be supporting on the software side

u/AdrianTheFrog@lemmy.world · 3 points

https://www.collabora.com/news-and-blog/news-and-events/building-an-arch-linux-aarch64-port-for-holo-core.html

u/captainlezbian@lemmy.world · 7 points

That engineers can't have awesome style obviously. Too long have we suffered under the burden that we all dress like dweebs, sometimes with a really bad attempt at dressing cool, but here she is actively challenging that stereotype

(But fr I absolutely love the skirt + leather jacket look and am making a note to try it at some point)

u/julianwgs@discuss.tchncs.de · 7 points

  • Valve handbook (if you read between the lines)
  • Working at Valve: 'A Fearless Adventure' or 'Lord of the Flies'?
  • Chaos Monkeys: Obscene Fortune and Random Failure in Silicon Valley

Note: I am not saying this is bad practice. These companies try to offer you the best work environment and a very good salary. If you like working then this right for you and it will not necessarily feel like work. Also things might have changed in the last few years at Meta.

u/julianwgs@discuss.tchncs.de · 1 points

I just listened to https://podcasts.apple.com/de/podcast/ruff-talk-vr/id1568389515?i=1000610060284

She is definitely very passionate and obsessed about working on VR tech doing it in her freetime for month presumably years even after she left Meta.

u/CarrierLost@infosec.pub · 66 points

My dude, I wish you nothing but the best of luck. It’s hell out there, but don’t let it get to you. You’re worth it and will find what you need.

u/julianwgs@discuss.tchncs.de · 19 points

Jobs at Valve or Meta are very demanding and people can usually only cope with it if your life is your job and the many hours don‘t feel like working. These people are obsessed with what they are doing. It can be very soul crushing if you either loose that passion or want to have a life outside your job (like friends, a romantic partner, a time intensive hobby etc.).

u/Metostopholes@midwest.social · 3 points

Don't get me wrong, I don't think your comment specifically was gross. There's just people who are over analytical and hyper critical about women's appearance. I felt like I was getting close to that and it gave me the ick.

u/bitteroldcoot@piefed.social · 3 points

I don't see what the fuss and anger is all about. With ai fakes and distortions everywhere pointing out a problem with a photo shouldn't be such a big deal.

u/rtxn@lemmy.world · 18 points

Hey, I've found the target audience for the DLSS5 instagram filter!

u/Metostopholes@midwest.social · 5 points

It's not, everything below her nose is symmetrical. Her hair is covering one side of the top half of her face.That and the light are making the bottom half of that side look bigger.

Ugh, I'm done. I feel gross for nitpicking a woman's appearance.

u/Natanael@infosec.pub · 1 points

From the OEM standpoint no, but from the component standpoint the RAM makers are charging far more than the production cost and all of that certainly isn't going into new production

u/doublah@sopuli.xyz · 9 points

It's not overpriced if that's what components and comparable hardware costs now and in the future, it's just the new normal.

u/SpacetimeMachine@lemmy.world · 6 points

I can already run cyberpunk on my pc. I want this so I can now see it in VR in higher quality than my current headset, wirelessly, with a much less bulky format.

u/AdrianTheFrog@lemmy.world · 4 points

It's more than good enough for CPU imo but the GPU is going to really struggle. I think though most people just want onboard processing for the foveated streaming support and plan to use it with an actual PC, where I've heard the headset is extremely comfortable and lightweight despite what is then an overspecced processor

For standalone it should be faster than a Quest 3, so I think it's a stretch to call it outdated, it's still not great though

u/doublah@sopuli.xyz · 4 points

It might be outdated, but it won't be overpriced. Meta made it clear their next headset will not be subsidised. And Pico are saying their next headset will be a Apple Vision Pro competitor.

u/Truscape@lemmy.blahaj.zone · 48 points

Given the current chip market there'd be a 400+ USD upcharge from the previously stated price of "below the (Valve) Index"

u/_stranger_@lemmy.world · 5 points

They have to finish HL3 first so that it has a launch title worthy of a new platform.

u/niisyth@lemmy.ca · 3 points

They did release dramatic updates to the Steam Deck post release. Worked out well for that, no reason they'd stop.

u/mrgoosmoos@lemmy.ca · 1 points

it makes sense to include the time passed since posting, yes

doesn't make much sense to not include the date and time posted

u/athatet@lemmy.zip · 15 points

So then what you’re saying is it’s not fine. Cause screenshots of Twitter is basically all the internet is these days.

u/mrgoosmoos@lemmy.ca · 3 points

no, it's not just show me the damn time it was posted. I hate when only relative information is given.

u/4am@lemmy.zip · 6 points

But then it wouldn’t drive you crazy, and you wouldn’t sign up and find the post just to find out the actual time

And if you don’t make the conversion then _that’s basically stealing_ /s ^but not really, they actually think like this^

u/thingsiplay@lemmy.ml · 2 points

I'm not a fan of coloring for age of post. Usually the compromise is, when mouse hover it will show the actual date in a on hover popup. How about when clicking the time it changes to a timestamp (and back) or while mouse is hovering / touching the time it changes on the fly (without any hover tip, **Edit**: I just realized that most people don't use a mouse on their phone :D also this would require dynamic changing with JavaScript).

u/snooggums@piefed.world · 13 points

The layouts generally have room to state time in relation and the actual time. Even a simple date would be better than only relational. Most hide the real time in a hover over or click on the relational time whoch isn't captured in a screenshot.

Social media screenshots are so common it is time to update to show both be default.

u/gibmiser@lemmy.world · 2 points

I think the compromise is a visual indicator of age - color or an icon indicating recency, in addition to a good old fashioned date timestamp.

u/thingsiplay@lemmy.ml · 24 points

Yes, but it makes sense in relation to other posts. It is just frustrating after longer period of time then a few minutes or hours, or when screenshot like this.

u/jtrek@startrek.website · 11 points

I would so much rather just have a full timestamp. I can do the delta fine myself.

u/ayyy@sh.itjust.works · 1 points

It makes perfect sense when using the website. The problem isn’t the timestamp, it’s the lazy people who share fuzzy inaccessible screenshots instead of links.

u/snooggums@piefed.world · 106 points

Thank you!

Social media's use of time since posting of timestamps is so frustrating.

u/thedoginthewok@lemmy.world · 2 points

I was wondering that!

I thought the Steam Frame was going to be available "soon", so it came as a bit of a surprise that they just hired someone to work on it.

u/Darkard@lemmy.world · 115 points

I wish I could have a cool job like that instead of this soul crushing one I've ended up with

u/SpruceBringsteen@lemmy.world · 112 points

Good for her. Valve doesn't run on the same talent recycling process you see in much of the industry. They're small and retain talent.

u/mavu@discuss.tchncs.de · 59 points

It's great if you can work for a company that hires the actual smart people instead of management.

u/Jankatarch@lemmy.world · 46 points

I am extremely hopeful about steam frame. Wikipedia says it will still run linux like steamdeck.

u/Clbull@lemmy.world · 43 points

Meta's push towards virtual and augmented reality has clearly been a massive failure from the billions they invested into the "metaverse" only to come up with a shitty VRChat clone that lasted mere months. Meanwhile the only reason they're really in the news lately is because they stole Google's failed smart glasses concept, paired up with Ray-Ban and made the ultimate tool for creeps to record and harass women without their consent.

Valve are wise to poach their talent who have undoubtedly been throigh wave after wave of mass layoffs. The only other more significant hire they could have made other than Amanda would have been somehow bringing the fourth-dimensional being housed in a meatsuit known as John Carmack on board. But he's busy with AGI.

u/smeenz@lemmy.nz · 32 points

Wouldn't it be great if turning that giant valve actually did something. Like...I dunno, someone in the next room shouts "turn that back on right now !"

u/Ertain@feddit.online · 15 points

It's cool that she was hired. Let's hope more VR hardware is released from Valve in the near future.

u/Blackmist@feddit.uk · 12 points

I really think they need to do a Frame Lite that just does streaming. A 16GB ARM powered standalone device was probably a great idea two years ago, but now we have all this. \*gestures to fucking everything\*

u/Alcan@lemmy.world · 8 points

Amanda after 15 mins: wait, don't we want to steal every piece of data of every user??

u/AlteredEgo@lemmy.ml · 4 points

Has there been any news on some kind of proper VR desktop? Not a version of windows but something that is a new OS shell and can be used with a keyboard and allows task switching and using multiple VR apps at once?

u/dan69@lemmy.world · 2 points

Is it true that their only like 5 engineers (exaggerated obviously and rule all of valve code)?

u/Naz@sh.itjust.works · 2 points

Now if they hire **Guy Godin** as well, the wireless VR dream team will be complete

u/DudeImMacGyver@kbin.earth · 0 points

Cool!

Now get to work Amanda, the Internet demands more cool shit from Valve in exchange for money!

u/abfarid@startrek.website · -19 points

Lemmy behavioral study, day #1105:

A person does *not* get crucified for having a blue checkmark if they are a girl engineer.